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101. Ingame Browser getting updated. - in Player Features and Ideas Discussion [original thread]
Looking forward to the CREST update that will allow us to map wormholes and probably do even more than the IGB currently does. I do imagine on some low end machines alt+tab is not something you want to do regularly and with this in mind could CCP...
- by The Hamilton - at 2014.10.24 00:22:06
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102. Add more challenge/reward to non-PVP game combat. - in Player Features and Ideas Discussion [original thread]
I used to think like you OP, coming in from a thousand theme park ride games into this apparent empty void. But what EVE really comes down to is this... Max Deveron wrote: You can grow and Find/Create something to do for Fun. It simply will n...
- by The Hamilton - at 2014.10.21 09:59:22
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103. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
These may have been mentioned, but anyway. - An 'anti-bubble unit. Something that takes a while to set up but disperses any extra bubbles from being created for a short time. - How about a drone lure that attracts drones to it, then quickly killed...
- by The Hamilton - at 2014.10.10 11:18:00
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104. [IDEA] Vertical Channel Tabs - in Player Features and Ideas Discussion [original thread]
A good little things +1
- by The Hamilton - at 2014.10.10 11:07:00
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105. Command Ships New Bonus- Fleet Warp Speed - in Player Features and Ideas Discussion [original thread]
Some good ideas in this thread, definitely worth some discussion. So have a like and a bump.
- by The Hamilton - at 2014.10.03 05:54:00
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106. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
What great changes to be coming back to now I can play again. Eve might just have hope yet!
- by The Hamilton - at 2014.10.02 23:51:00
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107. Supercarrier Rebalance When? - in EVE General Discussion [original thread]
Alavaria Fera wrote: The Hamilton wrote: Just wondering what the downside is if you split Supers up into separate parts that can be locked and focused on by sub-caps(maybe even cruisers and below). Knowing which part is the weakest point to ...
- by The Hamilton - at 2013.11.15 00:06:00
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108. Supercarrier Rebalance When? - in EVE General Discussion [original thread]
Just wondering what the downside is if you split Supers up into separate parts that can be locked and focused on by sub-caps(maybe even cruisers and below). Knowing which part is the weakest point to hit with sub-caps to take one down requires "cr...
- by The Hamilton - at 2013.11.14 23:21:00
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109. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
Batman flood light signals. Great for batphoning!
- by The Hamilton - at 2013.11.13 22:15:00
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110. Announcement:EVE Online: Rubicon Discussion - in EVE General Discussion [original thread]
4 new structures and 4 Quick fixes. Quite impressive CCP 1 - the Yurt - Wormhole corps can re-fit and re-ship (T3 subsystems please!) in private. 2 - the Space Vacuum - solo PvE has never been easier, nuf said! 3 - the POS picker - Picking gooe...
- by The Hamilton - at 2013.09.29 10:21:00
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111. Time to stop the ability for corp members to shoot each other without a duel??? - in Player Features and Ideas Discussion [original thread]
GOD NO! Then you simply cannot surprise AWOX one of your corp members for being a douche at all... Just make better alliances with other corp members in your corp so that you are not on the receiving end. This should be meta game and not yet anoth...
- by The Hamilton - at 2013.09.26 00:03:00
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112. Conference room - in Player Features and Ideas Discussion [original thread]
Someone is a few years too late.... The only good idea here is the rent a room for another isk sink. But without Incarna it's dead in the water (or should I say space).
- by The Hamilton - at 2013.09.05 00:44:00
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113. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
The Hamilton: 1, 6, 31, 54, 17, 85, 39, 9, 57, 91, 37, 42, 56, 82, 21, 20
- by The Hamilton - at 2013.08.02 10:59:00
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114. How should we improve the inventory UI? - in Player Features and Ideas Discussion [original thread]
Here's what I don't get. The ship spinning is great and all. But when we're parked up, all we really do is access all these windows. Could they not make a separate !OPTIONAL! hanger view that better allows you to navigate your menu from the start....
- by The Hamilton - at 2013.05.07 10:36:00
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115. Captains Quarters... ideas, suggestions and enhancements - in Player Features and Ideas Discussion [original thread]
Ruze wrote: I have suggestions for ship and inventory management in CQ. - Increase the functionality of the ship hologram item in CQ. Add three 'buttons' along the base of the hologram that we can interact with. The first two are a left and ri...
- by The Hamilton - at 2013.05.07 09:33:00
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116. Captains Quarters... ideas, suggestions and enhancements - in Player Features and Ideas Discussion [original thread]
So back to the YouTube thing. If we click the TV screen could it not automatically open a Web browser outside of the Client? The in client one sucks. Just let players choose from a list of installed browsers in the settings. How hard would this a...
- by The Hamilton - at 2013.02.22 10:55:00
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117. Why aren't orbitals anywhere/anytime? - in DUST 514 Information Portal [original thread]
He's not fighting in a FW fight by the sounds of it. Tell him to join a corporate and get a contract to attack or defend a planet in faction warfare.
- by The Hamilton - at 2013.02.12 23:47:00
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118. DUST SOV GRIND - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: The Hamilton wrote: I did mention a CRUCIAL space battle would be required. So it's not in the hands of Dust just the grind is.which suits playing FPS matches anyway. They can grind the same fps match all day lose and S...
- by The Hamilton - at 2013.02.04 11:55:00
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119. DUST SOV GRIND - in Player Features and Ideas Discussion [original thread]
I did mention a CRUCIAL space battle would be required. So it's not in the hands of Dust just the grind is.which suits playing FPS matches anyway. They can grind the same fps match all day lose and Sov goes up for grabs or win and Sov remains invi...
- by The Hamilton - at 2013.02.04 10:24:00
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120. DUST SOV GRIND - in Player Features and Ideas Discussion [original thread]
Yes
- by The Hamilton - at 2013.02.02 23:27:00
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